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  • Olhydra appeared with the evil archomentals in the third edition in Dragon #347 (September 2006). Olhydra appears in fourth edition in Dungeon #199 (2012), in the article “Lords of Chaos”. Description Olhydra appears as an endlessly breaking wave of water, an amorphous blob with almost-human features buried within its depths.
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  • The people of Atlantis worship a diverse array of underwater deities. The ruling Triton nobility worshiped Deep Sashelas, while many of the Genasi worshiped Olhydra. The Sahaugin worshiped Sekolah, and the Merfolk worshiped Eadro. Any other gods venerated were a good deal more minor. Their representative god on the Holy Council is Deep Sashelas.
  • Apr 04, 2018 · How to Play a Kraken like a Force of Nature. A kraken is an ancient terror, long forgotten, rising from the inky depths. It is the tempestuous sea, claiming the lives of those prideful sailors who did not pay the gods proper tribute before embarking on their voyage.
  • Oct 30, 2015 · Other items that can be gained from the Crushing Wave Lockbox include the Ensorcelled Arsenal, Trove of Elemental Evil, Olhydra’s Artifact Pack (which can grant artifacts such as the Waters of Elahzad, the Black Ice Beholder, and the Amulet of Valindra’s Favor) and more. This is one of our most exciting lockboxes yet.
Olhydra is the Elemental Princess of Water. She and her brethren remained neutral during the Dawn War, and as a result she was allowed to remain in her domain in the Elemental Chaos. She and Melora are occasional lovers, and the pair have a number of children despite both being female, such as the mighty Kraken and the Storm Giant Titans.
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    • Jul 16, 2016 · *The Maid of Misfortune, Black Bess, Lady Doom, the Maid of Misrule, Tyche's Unpleasant Daughter* *Symbol:* A rack of sharp-pointed black antlers on a red tri
    • Olhydra is an archomental in the Dungeons & Dragons fantasy role-playing game. Her symbol is a blue-green square. It is possible that Alyolvoy, an evil archomental of water mentioned in Dungeon #37, is an alias of Olhydra. — Publication history — Olhydra first appeared with the elemental princes
    • Torm (torm) the True, patron of paladins and unswerving enemy of corruption and evil, serves the people of Faerun by exemplifying the chivalric ideal. An ascended hero who lived his mortal life in service to a just sovereign, Torm eschews the pretense of his fellow deities, instead adopting a humble position that he exists to serve the common good and the rule of law as established by ...
    • His only known alliances are with Olhydra, the evil water archomental, and her rumored sire, the Elder Elemental God. In fact, some sages speculate there is a deeper connection between that latter power and Panzuriel, as well as other ancient evils such as the Dark God and Blibdoolpoolp.
    • Oct 30, 2015 · Other items that can be gained from the Crushing Wave Lockbox include the Ensorcelled Arsenal, Trove of Elemental Evil, Olhydra’s Artifact Pack (which can grant artifacts such as the Waters of Elahzad, the Black Ice Beholder, and the Amulet of Valindra’s Favor) and more. This is one of our most exciting lockboxes yet.
    • The Princes of Elemental Evil: Cryonax, Imix, Ogrémoch, Olhydra, and Yan C Bin are back and ready to freeze, burn, crush, drown, and blow your players away. Here is a sample, giving insight into the Evil Elemental Prince of Earth. Ogrémoch
    • Olhydra's faithful include aboleths, sahuagin, scrags, anguillians, sea hags, krakens, seawolves, eyes of the deep, and many more. Pirates, wicked sea druids, and mariners flock to her cause, and she has one of the biggest followings among the evil elemental cults. Clerics. Olhydra's clerics, those who wear clothes, wear robes with blue trim.
    • Maiden of Pain, the Willing Whip, Patroness of Torturers. SYMBOL: A black nine-stranded whip, the ends bloody and barbed, or (in elder days) a chalk-white, slim, female human left hand, fingertips downward, with three drops of blood dripping from each of them
    • Chan is an Archomental, the Elemental Princess of Good Air. She is an invisible entity of softly churning air. Though master of calm breezes and gentle sounds, she can rage like a harsh wind or even a violent tornado when she must. She resides on the Elemental Plane of Air, within her floating citadel, the Palace of Unseen Contemplation. Entemoch
    • Olhydra, the Princess of Evil Water Creatures Sunnis, the Princess of Good Earth Creatures Yan-C-Bin, the Prince of Evil Air Creatures Zaaman Rul, the Prince of Good Fire Creatures Good & Evil Edit. Archoelementals have a unique trait in that they are often dualistic -- there is one good one and one evil one for each of the four main elemental ...
    • Chlimbia • Cryonax • Imix • Ogremoch • Olhydra • Yan-C-Bin. Missing Archomentals. Bwimb. Dead Archomentals. Bristia Pel • Unnamed dead archomentals. Titans. Titans have served their own aims since the end of the Dawn War, but some remain loyal to the trapped primordials and see it as their duty to destroy what the gods created ...
    • His only known alliances are with Olhydra, the evil water archomental, and her rumored sire, the Elder Elemental God. In fact, some sages speculate there is a deeper connection between that latter power and Panzuriel, as well as other ancient evils such as the Dark God and Blibdoolpoolp.
    • Olhydra (NP7BQF3K4) by mz4250 on Shapeways. Learn more before you buy, or discover other cool products in Figurines.
    • Inhabitants: The burg is home to outcast water elementals, servants one of the Gods of Water - Olhydra. Istishia banished these elementals, for gathering in worship of Olhydra. For a time they continued in faith, but Olhydra sent no help for them. Unable to return they have established a town, almost a mockery of the elemental lords' palaces.
    • This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals.
    • Maiden of Pain, the Willing Whip, Patroness of Torturers. SYMBOL: A black nine-stranded whip, the ends bloody and barbed, or (in elder days) a chalk-white, slim, female human left hand, fingertips downward, with three drops of blood dripping from each of them
    • Tempus's clerics usually multi-class as barbarians, divine champions, or fighters. Most tend to be battle-minded male humans, although others are also welcome. History/Relationships. Tempus arose from the first battle between Selûne and Shar, one of many such war deities to walk the world.
    • He opposes Kossuth in every way. Istishia sits back and watches the struggle of the archomentals of water, Ben-Hadar and Olhydra; presumably he would intervene if one would achieve a real chance to get control of elemental water.
    • The Mapbearers are a group of adventurers who came into possession of an ancient map of Iopia, with four locations marked on it. The original members, Giovanni, Hambuckler and Taxaelian were joined by Dav Zord in Highcrest Harbour, and set out towards the closest location, near Uuvorimaluu. Their journey led them to a Lost Temple of the Kuo-Toa, where they did battle with many powerful ...
    • Olhydra (NP7BQF3K4) by mz4250 on Shapeways. Learn more before you buy, or discover other cool products in Figurines.
    • Tharizdun encouraged Imix, Ogrémoch, Olhydra. and Yan-C-Bin to secretly assist in crafting the nodes. which would allow his followers to summon the princes and thereby weaken the bonds that hold him in his eternal prison.
    • The Mapbearers are a group of adventurers who came into possession of an ancient map of Iopia, with four locations marked on it. The original members, Giovanni, Hambuckler and Taxaelian were joined by Dav Zord in Highcrest Harbour, and set out towards the closest location, near Uuvorimaluu. Their journey led them to a Lost Temple of the Kuo-Toa, where they did battle with many powerful ...
    • Olhydra is an archomental in the Dungeons & Dragons fantasy role-playing game. Her symbol is a blue-green square. It is possible that Alyolvoy, an evil archomental of water mentioned in Dungeon #37, is an alias of Olhydra.
    • Olhydra's Artifact Pack is a pack that can be found in the [Crushing Wave Lockbox]. It can contain: [Lostmauth's Hoard Necklace] Artifact Gear [Greater Cloak of the Seldarine] Artifact Gear [Amulet of Valindra's Favor] Artifact Gear [Shard of Valindra's Crown] Artifact Gear [Waters of Elah'zad] Artifact [Black Ice Beholder] Artifact; various ...
    • Nov 30, 2015 · In this video I will be opening 10 Olhydra's Artifact pack, this is in the game neverwinter on the xbox one. I hope you like the video. -- Watch live at http...
    • Sea Longing: deep one hybrids are tethered to the sea. When 10 or more miles away from large salt water bodies for more than a day the Deep one must make a wisdom save DC 18 or suffer the loss of 1 wisdom.
    • olhydra as a water elemental can move through a space as narrow as one inch without squeezing so technically she could LITTERALY enter a person via nose mouth or ears and hit you from the inside she also can turn her body into acid for a round doing unavoidable acid damage. . how does the party hit her? they don't they have to down thier teammate to force her out!
    • Olhydra is an elemental princess of water that has taken the form of a great tidal wave. Her only form of delight is creating devastating extensions of evil tides, asserting her power by destroying the vessels and other creations of men. Tier: At least 6-C
    • Summon Air Elemental. Five aarakocra within 30 feet of each other can magically summon an air elemental. Each of the five must use its action and movement on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell).
    • Olhydra, the Princess of Evil Water, was a powerful archomental from the Elemental Plane of Water. In her natural state, she appeared as a huge cresting wave with two eyes like large pearls or as a shapeless watery mass about 20 ft (6.1 m) in diameter.
    • Summon Air Elemental. Five aarakocra within 30 feet of each other can magically summon an air elemental. Each of the five must use its action and movement on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell).
    • Olhydra: Princess of Evil Water Creatures might make a perfect add in for the Cult of the Blue Crab as a sort of Moorcockian cult figure for the cultists to be pleasing. The archomentals need more lime light & the Cult of the Blue Crab might just be the perfect adventure to twist into the weirdness & horror of Olhydra in your own home campaigns.
    • He opposes Kossuth in every way. Istishia sits back and watches the struggle of the archomentals of water, Ben-Hadar and Olhydra; presumably he would intervene if one would achieve a real chance to get control of elemental water.
    • Sea Longing: deep one hybrids are tethered to the sea. When 10 or more miles away from large salt water bodies for more than a day the Deep one must make a wisdom save DC 18 or suffer the loss of 1 wisdom.
  • Here is a Kuo-Toa Priest, two Greater Water Elementals, and an Olhydra which protects itself with Fireshield (Blue). Here is a single Kuo-Toa Priest. Open the locked cell door to speak to the Monk inside. He tells you how to get through the longer tunnels and even gives you a Rope which you'll need.
    • Olhydra is an archomental in the Dungeons & Dragons fantasy role-playing game. Her symbol is a blue-green square. It is possible that Alyolvoy, an evil archomental of water mentioned in Dungeon #37, is an alias of Olhydra.
    • Olhydra, Princess of Elemental Water. An Archomental that Melora defeated early on in the Dawn War, she now lies trapped in a fortress of living coral at the bottom of one of the bottomless oceans in the Elemental Chaos, unable to escape, though her thoughts do still pervert water elementals into evil creatures. Solkara, The Crushing Wave
  • He opposes Kossuth in every way. Istishia sits back and watches the struggle of the archomentals of water, Ben-Hadar and Olhydra; presumably he would intervene if one would achieve a real chance to get control of elemental water.
    • and it floats in place if it is released underwater. Drown contains a spark of Olhydra, the Princess of Evil Water. Reference the adventure for this item’s description. Weapon (trident), legendary (requires attunement) Drown Princes of the Apocalypse™
    • Olhydra. Olhyrda, the Princess of Evil Water Cretures, is an archoelemental from the Plane of Water.Arguably the most powerful of the archoelementals, she seeks divinity, attaining it through the worship of a multitude of wicked creatures that declare her as a goddess on many worlds.
    • Please join The Piazza's Facebook group, The Piazza's Facebook page and follow The Piazza's Twitter feed so that you can stay in touch. Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group. Moderator of the Spelljammer forum (and administrator). My moderator voice is green.
    • Olhydra appeared with the evil archomentals in the third edition in Dragon #347 (September 2006). Olhydra appears in fourth edition in Dungeon #199 (2012), in the article “Lords of Chaos”. Description Olhydra appears as an endlessly breaking wave of water, an amorphous blob with almost-human features buried within its depths.
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Inhabitants: The burg is home to outcast water elementals, servants one of the Gods of Water - Olhydra. Istishia banished these elementals, for gathering in worship of Olhydra. For a time they continued in faith, but Olhydra sent no help for them. Unable to return they have established a town, almost a mockery of the elemental lords' palaces. Tempus's clerics usually multi-class as barbarians, divine champions, or fighters. Most tend to be battle-minded male humans, although others are also welcome. History/Relationships. Tempus arose from the first battle between Selûne and Shar, one of many such war deities to walk the world. Nov 22, 2018 · Olhydra, of the sea, must be brought to this land. This world is in turmoil, and only Olhydra’s might can save it. Olhydra, and three others. 100: Olhydra - DC 25; This Hook otherwise acts as a magical 1d8 whip dealing piercing damage. dnd dungeons and dragons hook fish plane of water 100 magical items magic enchanted art illustration daily challenge tool weapon Olhydra, Princess of Elemental Water. An Archomental that Melora defeated early on in the Dawn War, she now lies trapped in a fortress of living coral at the bottom of one of the bottomless oceans in the Elemental Chaos, unable to escape, though her thoughts do still pervert water elementals into evil creatures. Solkara, The Crushing Wave Description Olhydra Title Princess of Elemental Water Alignment Chaotic Evil Portfolio Water, Tsunami Demesne No information Children and Worshipers Water Elementals, Evil Water Creatures Role Primordial, Achromental, Prince of Elemental Evil

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The Mapbearers are a group of adventurers who came into possession of an ancient map of Iopia, with four locations marked on it. The original members, Giovanni, Hambuckler and Taxaelian were joined by Dav Zord in Highcrest Harbour, and set out towards the closest location, near Uuvorimaluu. Their journey led them to a Lost Temple of the Kuo-Toa, where they did battle with many powerful ... Olhydra the Rain Queen: Primordial served by storm titans. Source: Manual of the Planes. Haemnathuun the Blood Lord: His corpse, a 1,000’ long mass of red stone, floats in the Astral Sea. The Blood Lord created the abominations known as blood fiends in his own image. The Keening Delve, near the City of Brass, was once his stronghold.

The Vaunted Archmage of Necromancy, the Necromancer, Lord of the Forsaken Crypt, Lord of the Forgotten Crypt, the Lich-Lord, Patron of Evil Liches

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One of his more successful plans was the creation of the persona known as the Elder Elemental Eye. In this guise, he communicated with the evil archomentals, Imix, Ogremoch, Yan-C-Bin, and Olhydra, the Princes of Elemental Evil, convincing them that they were his creations, thereby gaining their allegiance. [citation needed] History Edit Olhydra the Rain Queen: Primordial served by storm titans. Source: Manual of the Planes. Haemnathuun the Blood Lord: His corpse, a 1,000’ long mass of red stone, floats in the Astral Sea. The Blood Lord created the abominations known as blood fiends in his own image. The Keening Delve, near the City of Brass, was once his stronghold.

Chan is an Archomental, the Elemental Princess of Good Air. She is an invisible entity of softly churning air. Though master of calm breezes and gentle sounds, she can rage like a harsh wind or even a violent tornado when she must. She resides on the Elemental Plane of Air, within her floating citadel, the Palace of Unseen Contemplation. Entemoch

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